Careers and Job openings

Are you interested in being part of our team? Check out our job openings and career opportunities and drop your application!

WE VALUE YOUR TALENT!

We are always looking for talents to join us, and we’re happy to consider spontaneous applications. If you would like to be considered for future vacancies, send your open application!

Join our evergrowing team!

Great minds think alike

We love what we do and that’s how we deliver One-O-One percent awesomeness. If you feel like us, feel free to apply for our job openings.

Join our evergrowing team!

DEVE RIMANERE VUOTA

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Level Designer

Job description

The level designer will create our game’s world, write the guidelines for artists and general optimization workflow with brilliant solutions and implement the gameplay situations based on the creative vision while being heavily focused on opponents behavior.

Key responsibilities

    • Understand creative director’s vision and develop levels based on this;
    • Develop a level from concept to completion, with the support from peers (Including 2D/3D layouts, documentation, prototyping, implementing new gameplay, AI, Scripted Events etc);
    • Create coherent level design documentation to express and communicate your level designs to your team members using 2D and documentation tools;
    • Apply architecture concepts to levels (believability, flow, threshold, and volumes);
    • Respect technical constraints and guidelines during level creation;
    • Actively participate in design specific discussions and design reviews;
    • Work in collaboration with level artists to ensure that playability of the level and the graphic elements support each other;
    • Share knowledge and mentor the team;
    • As the project progresses, integrate the elements produced in the map (new gameplay, AI, sound, etc.);
    • Control the accessibility and difficulty of the level.

Qualifications

    • Minimum 2-3 years’ experience in video game level design and production or any other relevant experience. If you are a super-talent with no experience don’t hesitate to get in touch!
    • If you have shipped at least one console game title as level designer, it’s a very strong plus.

Other skills

    • Being a good team player, reactive, and able to communicate transparently
    • Ability to design creative and interesting game levels utilizing 3D tools (Unreal Ed, Maya, 3DMax, etc.);
    • Vertical competence in Unreal is a strong plus;
    • Creativity, ability to challenge the player;
    • Critical and analytical sense;
    • Self-motivated and driven to develop their skills and expertise;
    • Strong English skills (spoken and written).

 

Script Writer

Job description

Writers are central to developing the overall atmosphere of the game and providing any other narrative-related content required by the project (such as in-game text).

The writer works closely with other parts of the development team to ensure coherence and quality as content is integrated into the game.

 

Key responsibilities

    • Reviewing all the texts of the game and define a tone. You will need to know idiomatic expressions and the nuances of the language a non-native speaker may not know;
    • Translating the intentions and vision of the Directors  into words;
    • Defining the tone of the game and the brand by building up a glossaire and editorial guidelines;
    • Writing guidelines to be shared with different disciplines involved in content creation so game designers can write the text related to their features more efficiently;
    • Providing or reviewing texts that are integrated in-game or in marketing material and review and adapt already existing content that will be used in the future;
    • Ensuring that all reference documents are up to date;
    • With the various production teams, supervising the integration of narrative content into the game.

     

Qualifications

    • Native English speaker (or equivalent, doesn’t need proofreading from mother tongue, if possible);
    • Diploma of University or Master Studies in scriptwriter, literature, filmmaking, marketing or videogames is a plus;
    • Experience with scriptwriting or other relevant experience;
    • Good communication and interpersonal skills;
    • Rigorous and team working skills;
    • Knowledge of a game production cycle.

 

Sound Designer (M/F) (Audio)

Job description

 

We are looking for a dynamic/volcanic Sound Designer, with a passion for the video game industry and the desire to push his/her own limits.

As Sound Designer, you will participate in the realization of audio content (sound design, music and voiceover) under the Lead Sound Designer’s supervision, to create the right atmosphere and communicate the story and characters to the gamers.

Key responsibilities

    • Work with studio management to craft vision of the titles, and to develop schedules and resource requirements to ensure achievement of vision;
    • Build strong relationships with key contributors on the project to ensure a high-functioning team and foster effective communication between team members;
    • Foster productivity and mobilize and inspire the project team to reach targeted deliverables;
    • Anticipate and mitigate any risks relating to the project;
    • Recommended plans of action to handle delays that impact the content, schedule or quality;
    • Lead regular Sprint Planning & Retrospectives and Daily Stand-ups;
    • Ensure weekly reports are sent to stakeholders and team members, and production planning documentation is kept up to date (e.g. Confluence, Sprint plans, Product Backlog, etc);
    • Manage the relationship between the team and stakeholders both in the studio;
    • Manage the development and performance of direct reports.

Qualifications

  • Experience with DAWs (preferably Reaper / Live / ProTools);
  • Understanding of audio signal flow, DSP and terminology;
  • Documented experience working with sound design on at least one game or another interactive project;
  • Knowledge of pre/post audio production practices and fundamentals (EQ, Compression, Mix etc).

Plus

  • Experience in the video game industry;
  • Degree in Sound Design;
  • An understanding of current developments in interactive audio;
  • Cultivated aesthetic sense and keen ear for detail.

     

    We want you!




      Documentation where applicable: Cover Letter, CV, Portfolio. (Compress your files and attach them here)